resume

WORK HISTORY

Mars 2023 – Present

Freelance

Work Marketplace

Feb 2020 – Aug 2022

3D Artist

Gleechi AB
  • Developing immersive visuals for VR training applications.
  • Modular environment building and interaction design.
  • Optimized workflow creating game-ready assets (modeling, UV, texturing and baking)
  • Look development and lighting
  • Implementing company tools (baking models for hand-grasping objects in realtime)
  • Direct communication with clients and their specifications. ‘
  • Art introduction and support for interns/entry levels.
  • 2D and logo work for VR applications.
  • Agile Framework with version control

Nov 2018 – Jan 2019

3D Generalist, internship

Stadsbyggnadsförvaltningen (Urban Planning Office)

Visualizations and rendering of new residental areas in the early planning stage.

Including a 3D animation project for a Christmas event in Trollhättan (storyboard, modeling, rigging, and keyframe animation).

EDUCATION

2016 – 2019, 3D Animation and Visualization

Bachelor of Arts with major in Informatics

Högskolan Väst

Visualization, design process, animation, storytelling and vfx

CERTIFICATES

2021

Summer of Unreal Bootcamp

Escape Studios & Epic Games

4 weeks of Summer of Unreal with daily lectures and assignments working in Unreal Engine 4.

Badges

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Softwares

Maya Autodesk

Blender

Unity

Unreal Engine

Substance Painter

Photoshop

Skills

3D modeling

Texturing

3D Animation

Rigging

Lighting & Rendering

Version control and Agile framework

Look development

Post production

LANGUAGES

Swedish

Native

English

Full Professional Proficiency

Norwegian

Professional Working Proficiency
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